Awarded Projects

sub-alive

A Gamified Emotional Bias Modification Intervention for Children with Attention Deficit Hyperactivity Disorder (ADHD).
​Interactive Conversational Game-based Therapy Program Targeting Patients with Aphasia
​Antibiotic SteWARdS

 

Innovative delivery of a home-based rehabilitation for early Parkinson’s disease – A feasibility study of a technology assisted & digitalised healthcare approach
​Gamification of Research methodology course for Enhanced Efficacy (GREE)
​Using a gamification learning approach to improve nurses’ knowledge and skills in managing code blue situations
​Gamified m-health bias modification intervention for substance use disorders
Innovative mobile-based serious game application to improve technical and cooperative skills in minimally invasive surgeries
​GoActive: Redesigning Rehabilitation and Integration of Health Behaviours for Chronic Pain Management the clinic consult